![]() ![]() A diferença é que ao invés de te dar tudo de mão beijada, ele mostra uma história bacana e te dá alguns itens. Cheat Engine has a mono dissector you can use. Game logic is usually inside Assembly-CSharp.dll, decompile/edit it with dnSpy. Multilevel pointers are shit in Unity, use hooking/pattern scanning instead. Thanks! :) Jarhanks wrote: Also your mod stats that there is a tab to change your char's appearance, but I see no such tab at all, or any such option at all, when I start Stardew Valley Save Editor. Esse aplicativo funciona quase igual ao SMAPI. Best method to hack Unity is to code in C and use mono injection. Really annoying and I have to go back and downgrade my house, then load back into the game and remove all items, then save and close out and then run the save editor again to have a PROPER farmhouse expansion.Īlso your mod stats that there is a tab to change your char's appearance, but I see no such tab at all, or any such option at all, when I start Stardew Valley Save Editor. You can find it here: Jarhanks wrote: Hi,Ĭurrently if you try to use the editor to change your farmhouse size, any furniture, chests, beds, fridge, etc, get covered up into the walls and get stacked on top of each other. This new version includes some 1.5 content, just not all of it like map editing the new island stuff. You all should head over to the modder's official website. The file Stardew Valley Expanded v.1.14.16 is a modification for Stardew Valley, a (n) rpg game. KingDuken wrote: BTW: There is a 1.0.0.85 Version. ![]()
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